![]() ![]() I also included a few tutorials, which should be interesting for beginners (but also experienced). I added a current 15 Trial Version for testing (32 and 64 bit). You have to deal with that because 3D modeling is complex and you have many options, but you can also do a lot wrong – but there are many good tutorials and a large community that make it easier to get started.Īnother very good 3D tool is the well-known ZModeler with which you can, among other things, map textures and reduce polygons. If you want to go deeper into the subject to create your own vehicle or parts, I recommend the free 3D open source software Blender. There will certainly be a dds plugin for that (I personally only use Photoshop). Since most games mainly use DDS textures and you can edit them best with Photoshop, I also included the appropriate dds plugin, since older Photoshop versions cannot open or import dds files by default.Īs an alternative to Photoshop, you can also use the free graphics software GIMP. Here I recommend the free tool Notepad++ which has a “search and replace” function – the latest version can be found here. in car files) without having to edit them individually. gtr format.Ī good editor is also very helpful and time-saving, with which you can replace multiple entries with one command (e.g. The tool costs around €30, but it’s worth every penny – you won’t find a better one.Īlso very important for GTR2 is the GEditor to pack/unpack textures and GMT files from/into. A current 20-day test version is included, which you can also download directly from the developer website. The most important tool here is 3DSimED, with which you can import, edit and export many vehicles and tracks from other games. This small package contains basically all important tools and instructions for converting, editing and creating vehicles and tracks for GTR2 (and also for other simulations). ![]()
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